The source engine is a really powerful engine. Allowing people to do whatever modifications they want is a powerful thing as it increases the longevity of the game, and in this case… someone thought that it’s fitting to place NES Castlevania into the engine of Half-Life 2.
The results looks pretty awesome if you ask me. Completed with classic sprites and all those BGM, this is probably a masterpiece.
While certainly, the modification isn’t exactly a completed one (seeing that it only features a single level), and the lack of the classic whip (you get the crowbar instead) makes a little too different from the classic game, it’s still pretty awesome if you’re a fan of Castlevania.
This modification is created by user m0rtanius from Machinima.com, but there are no words if it will actually be expanded into a full modification of some sorts for Half-Life 2.
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[...] remember that Castlevania level for Half Life 2 that someone from Machinima that had appeared sometime ago? It seems that the [...]